Multilevel modelling and rendering of architectural scenes

نویسندگان

  • Akash M Kushal
  • Gaurav Chanda
  • Kanishka Srivastava
  • Mohit Gupta
  • Subhajit Sanyal
  • T. V. N. Sriram
  • Prem Kalra
  • Subhashis Banerjee
چکیده

We present a novel approach for multilevel modelling and rendering of architectural scenes using a small set of photographs. Our approach is based on interactive probing of intuitive measures like lengths, widths and heights from single view metrology. These measures can then be aggregated with additional input if need be, for defining high-level primitives such as planes, prismatic blocks, cuboids, spheres, and general surfaces of translation and revolution. The modelling approach is modular and incremental which enables ease and flexibility in building large architectural scenes. Further, our approach allows multilevel modelling and rendering. That is, the model can be enhanced/reduced both in terms of changing details at the primitive level and at the model level. This requires inter-registration of two or more images with common contents. Our approach is computationally simple, fast and robust. We demonstrate our results by building a model of a magnificent historical monument in Delhi Humayun’s tomb.

برای دانلود رایگان متن کامل این مقاله و بیش از 32 میلیون مقاله دیگر ابتدا ثبت نام کنید

ثبت نام

اگر عضو سایت هستید لطفا وارد حساب کاربری خود شوید

منابع مشابه

Photogrammetric Modeling and Image-based Rendering for Rapid Virtual Environment Creation

For realistic simulations, architecture is one of the most important elements to model and render photorealistically. Current techniques of converting architectural plans or survey data to CAD models are labor intensive, and methods for rendering such models are generally not photorealistic. In this work, we present a new approach for modeling and rendering existing architectural scenes from a ...

متن کامل

Modeling and Rendering Architecture from Photographs : A hybrid geometry - and image - based

We present an approach for creating realistic synthetic views of existing architectural scenes from a sparse set of still photographs. Our approach, which combines both geometry-based and image-based modeling and rendering techniques, has two components. The rst component is an easy-to-use photogrammetric modeling system which facilitates the recovery of a basic geometric model of the photograp...

متن کامل

Direct Rendering Algorithms for Complex Volumetric Scenes

This paper concerns a new sub-field of computer graphics, namely volume graphics, which aims to develop voxel-based modelling and rendering techniques for general purpose graphics in addition to its original playing field, volume visualisation. Building upon our recent work on the modelling of graphics scenes composed of multiple volumetric datasets, we present three different algorithms for re...

متن کامل

Modelling and Rendering Graphics Scenes Composed of Multiple Volumetric Datasets

This paper presents a method for modelling graphics scenes consisting of multiple volumetric objects. A two-level hierarchical representation is employed, which enables the reduction of the overall storage consumption as well as rendering time. With this approach, different objects can be derived from the same volumetric dataset, and 2D images can be trivially integrated into a scene. The paper...

متن کامل

Animating architectural scenes utilizing parallel processing

The ever increasing demand for realism and complexity in synthesizing architectural animated sequences makes the development perform ant rendering algorithms and -platforms a necessity. In order to answer this necessity, we take recourse to parallel processing techniques. More precisely, networks of transputers are utilized to implement parallel rendering algorithms. Hence, we can build animati...

متن کامل

ذخیره در منابع من


  با ذخیره ی این منبع در منابع من، دسترسی به آن را برای استفاده های بعدی آسان تر کنید

عنوان ژورنال:

دوره   شماره 

صفحات  -

تاریخ انتشار 2003